Synch your fireworks with your favorite music with spectacular camera movement.įeel every explosion thanks to recorded real sounds.Įnjoy your creations in realistic 3D environments with iconic landmarks such as the Eiffel Tower or the Empire State Building The feedback of the community during this Early Access period will be vital to guide development and make FWsim the best it can possibly be - so everyone can get the unique experience of being a pyrotechnician!ĭesign your unique fireworks displays combining music, fireworks and 3D models.Ĭhoose between 480 realistic firework effects already included - more to come!Ĭreate your own pieces of firework by combining individual components, just like real specialist do! Its mid- and long-term goals are to build upon that, adding even more features and effects, improving the graphics, and developing more as a sandbox game with new mechanics to widen the experience. It will gradually evolve into a sandbox game for players to enjoy the creativity, imagination, freedom and magic of designing their own fireworks displays.Īs it is right now, FWsim is a fully-functioning tool with flawless performance and all its current features perfectly implemented. After 10 years of success and more than 30,000 shows designed, FWsim comes to Steam Early Access. It’s realistic and deep enough to satisfy the needs of a fireworks pro, but intuitive and easy-to-use so everyone can enjoy it as a purely creative tool. And share your creations with your friends - as a high-quality video in 4K resolution, compatible with YouTube and social media! FWsim releases on February 16th for €19.99/$24.99, with a 10% launch discount.įWsim was first released in 2010 as a fireworks display planning software, aimed at pyrotechnic professionals and fireworks enthusiasts.
Line up every crack and explosion with your favorite music. Shoot your displays on iconic real-world landmarks or import your own 3D environments.
The magic and beauty of fireworks are in your hands now: the sandbox creative game FWsim: Fireworks Display Simulator, invites you to unleash your creativity on Steam Early Access.Ĭreate your own fireworks displays like a pro with an intuitive creative sandbox tool, with over 480 fireworks effects and total freedom to express your creativity.
"I discover that they've been using the game for seven or eight years and they still design fireworks.Create your firework show with FWsim: Fireworks Display Simulator "Often when I exchange emails with users," he said.
But one of the reasons Trötzmüller has been able to build a career out of building tiny, targeted pieces of software like FWSim is because that community becomes like a virtual family. Even on Steam, it's likely to stay that way. "I want FWSim to be a game where people can express themselves, learn something about themselves, and maybe in some way even grow as a person." "I play a lot of games myself, and sometimes when I play a game, I feel like, 'OK, this was just fun, but somehow it didn't really feel in my heart or it didn't feel me happy and satisfied,'" he said. He's never designed a fireworks display that was brought it to life in the real world, nor participated as an assistant on someone else's work.Īnd yet, building and tweaking and upgrading FWSim has continued to bring him joy. Trötzmüller has spent more than a decade crafting a piece of software to simulate fireworks, but it's never gone further than that. That was 14 years ago, and the first "official" version of FWSim would eventually arrive four years later in 2010. He presented some of his ideas for the proposed software, trying to figure out what people would want, and two months later, he'd published an early version to the forum. He wasn't aware of any software at the time to develop your own fireworks show, so Trötzmüller started writing one from scratch.Īround this time, Trötzmüller was hanging out in some online fireworks forums, where real-life fireworks designers and enthusiasts would hang out and talk shop.
Like most teens, Trötzmüller was not a licensed pyrotechnician, but he did have a computer, an interest in computer programming, and free time. "There are some people out there who can really make fireworks into an art with just amazing designs that just capture the mood of music," said Trötzmüller in an interview. Already mesmerized by the power of expertly edited audio and video to elicit emotions, Trötzmüller found the addition of fireworks to be profound. In 2006, Lukas Trötzmüller was a music-obsessed teenager and stumbled into some videos from a fireworks competition in France.